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Why a canvas with webassembly? Just a single video element with everything rendered on the server gives them the most control.
by postalrat 4y ago
Why a canvas with webassembly? Just a single video element with everything rendered on the server gives them the most control.
- aaaaaaaaaaab 4y agoStadia and GeForce Now already does this. But I don't think this will be the business model of the Web at large. Server costs would be too high. Webassembly blobs with WebGL gives you the sweet spot by offloading the compute cost to the user while stripping them practically all of their freedoms.