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Why not a bit of both. Feed dialogue options in and have the AI generate a response that matches their character.
by arriu 4y ago
Why not a bit of both. Feed dialogue options in and have the AI generate a response that matches their character.
- wongarsu 4y agoAt that point, why not just have a human write those responses? Every character using the same three lines doesn't seem like a technology problem. Getting voice acting out of the time-critical path by automating it might help, but I'm doubtful about the usefulness of AI-generated scripts.
- corytheboyd 4y agoThere are so many other really good use cases for AI, but human interaction just isn't one of them. And that's okay! Some AI ideas I think make a lot of sense in a video game off the top of my head: - Posters on walls - NPC to NPC conversations (overheard in a bar, etc.) - Flora/fauna generation - Loudspeaker announcements Anything part of story or lore, I'd rather have a team of good storytellers give me what they got.