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If it were free text, sounds like a thing I would use once for the novelty then forget about, because it's not an entertaining gameplay feature. Maybe an AI co
by corytheboyd 4y ago
If it were free text, sounds like a thing I would use once for the novelty then forget about, because it's not an entertaining gameplay feature.
Maybe an AI could generate incidental dialog, things NPCs yell out in reaction to things around them, to keep it from always being from the same list of two or three reactions.
Just my two cents. I want to play a well written and fun game, not a chat bot.
- arriu 4y agoWhy not a bit of both. Feed dialogue options in and have the AI generate a response that matches their character.
- wongarsu 4y agoAt that point, why not just have a human write those responses? Every character using the same three lines doesn't seem like a technology problem. Getting voice acting out of the time-critical path by automating it might help, but I'm doubtful about the usefulness of AI-generated scripts.
- corytheboyd 4y agoThere are so many other really good use cases for AI, but human interaction just isn't one of them. And that's okay! Some AI ideas I think make a lot of sense in a video game off the top of my head: - Posters on walls - NPC to NPC conversations (overheard in a bar, etc.) - Flora/fauna generation - Loudspeaker announcements Anything part of story or lore, I'd rather have a team of good storytellers give me what they got.
- corytheboyd 4y agoI do just want to say it because if you don't clarify all possible context on the internet you're an absolutist: I'm really excited to see more AI in games over the coming years! It has soooo many potential applications
- Tao3300 4y agoTalk to NPCs for hours about their boring lives thatching roofs and keeping shops, until they get weirded out by all the questions. Yeah, doesn't really sound fun.
- Gigachad 4y agoThese days games have been moving in the other direction by making them play out a lot like movies, very controlled and measured experiences that provide a consistent and coherent story.