4 ms·
A picture's worth a thousand words... Screenshots?
by m0dE 15y ago
A picture's worth a thousand words... Screenshots?
- Maro 15y agohttp://mhquake.blogspot.com/2011/11/comparison-shots.html http://mhquake.blogspot.com/2011/11/comparison-shots.html (I'm not the author.)
- skore 15y ago"The quality improvement is nothing short of astonishing." - Nope, sorry, those screenshots don't sell me on "astonishing". So next he says "Secondly, I did warn you that it wasn't very noticeable in screenshots.". Well, ok, I get that, but then why show them? What I see in the screenshot does look more "well defined", but that also makes it look even more sterile (I think that was the main criticism with the original doom3). If he has something cool to show, by all means he should show it. Maybe a video would do it more justice?
- sp332 15y agoDid I mention bumpmaps? These turned out to be really really good. There's an extra level of quality here, and I'm frequently walking up to objects, walking around them, looking at them from different angles, trying to figure if they're actual real geometry or just bumpmapped. The original didn't survive this kind of close inspection. That's not the kind of thing that you can communicate in a screenshot.