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Indeed. The platform the devs target is very relevant. Often one can get caught up just comparing RT across vendors, but the reality is that the implementations
by yazzku 4y ago
Indeed. The platform the devs target is very relevant. Often one can get caught up just comparing RT across vendors, but the reality is that the implementations are different and probably make different trade-offs. It's therefore no wonder that console games often outperform on AMD, and NVIDIA-signed games likewise on NVIDIA cards.