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Hey, Apple, people still play Super Mario, they didn't change a single bit since it was released, 37 years ago. But there is one reason I somehow understand Ap
by GuB-42 4y ago
Hey, Apple, people still play Super Mario, they didn't change a single bit since it was released, 37 years ago.
But there is one reason I somehow understand Apple stance. First is security, almost all apps are online now, and new vulnerabilities are found regularly. Super Mario has bugs, be no one cares, in fact, speedrunners have fun with them, because a NES is not online and there is nothing sensitive in there to begin with. Second is Apple's own fault: they break their own system and want you to make sure you keep up.
- bena 4y agoI don't think the Super Mario comparison is entirely fair here. Super Mario Bros runs on a single piece of unchanging hardware. Even when you play it on any other platform, you're playing it through an emulator designed to mimic the original hardware. And that's the case with all video game consoles. Even when the physical hardware changes, you're given the guarantee that it won't be breaking to the software. The few times that has not been the case has been notable. iOS devices don't have that guarantee. The hardware can have breaking changes. You software now has to contend with the fact that there is no guarantee that certain features may or may not be present. Things that were previously not customizable, now are. If you want your software to run on the latest iOS, it is at least partly your responsibility to ensure that it does.
- kcb 4y agoYet somehow I can load up 15 year old PC games on decade newer hardware pieced together from random vendors and it all works fine.
- bena 4y agoBut he didn't compare 15 year old PC games to iOS applications. He compared a 37 year old console game. You also need an emulator to run 31 year old PC games like Civilization on modern OS/hardware.