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Other game platforms (game consoles, Windows) seem to have drastically better backward compatibility and API stability. If you look at the Nintendo DS/3DS (for
by musicale 4y ago
Other game platforms (game consoles, Windows) seem to have drastically better backward compatibility and API stability.
If you look at the Nintendo DS/3DS (for example), the platform had many hardware revisions (about every other year) and dozens of firmware revisions, yet games from 2004 still worked on a brand new 3DS in 2020.
On the Sony side, PS4 games from 2013 still work fine on a PS5 in 2022 (and probably through 2029.)
Steam has tons of old games that work great on Windows (but the Mac side took a major hit with macOS Catalina's 32-bit apocalypse.)
- danhor 4y agoThe 3DS physically included most parts of a DS, that often went unused in "normal" operations. In my experience old games often work better in proton/wine than in Win 11. My understanding is that the Steam Runtime also provides a stable base, that (or something close to it) unfortunately wasn't adopted in other ecosystems. Flatpak is great, but not used widely used for binaries yet.
- nerdix 4y agoAnd Playstation is way behind Xbox when it comes to backwards compatibility. Xbox backwards compatibility goes all the way back to the original Xbox released in 2001.