3 ms·
A really interesting and nice architecture which was difficult to program for (maybe outdone only by the notorious CELL architecture of the PS3). The PS2 Linux
by radicaldreamer 4y ago
A really interesting and nice architecture which was difficult to program for (maybe outdone only by the notorious CELL architecture of the PS3). The PS2 Linux Kit was brilliant and was what got me into Linux in the first place.[1]
Nowadays consoles are designed to be similar to PCs and easy to develop for, but I feel like we've lost a little something when we went from mostly custom developed chips and archs to commodity PCs with some custom subsystems.
[1]: https://en.wikipedia.org/wiki/Linux_for_PlayStation_2 https://en.wikipedia.org/wiki/Linux_for_PlayStation_2
- pjmlp 4y agoAnother PS2Linux user! I hardly used my kit due to the issue with having to find monitors with separate signal cables.
- thakoppno 4y agoPS3 otheros linux user who ran Yellow Dog Linux on it and remember running opencv on it. It was novel but really not performant. What was the ps2 linux experience like?
- pjmlp 4y agoMuch better, because Sony was still coming from Yaroze experience so PS2Linux had relatively good support for game development, and although it did not expose the low level APIs, it was a kind of XNA for PS2. Unfortunately most people seemed to only care to use it to run Linux proper and emulators, which was most likely the reason why PS3 OtherOS was so limited. I lost interest on the PS after that.