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I've been hearing about this for a while but has any mainstream game actually demonstrated meaningful realtime graphics streaming? I suspect that kind of like N
by dotnet00 4y ago
I've been hearing about this for a while but has any mainstream game actually demonstrated meaningful realtime graphics streaming? I suspect that kind of like NFTs or Metaverse, most developers see that it's a pretty bad idea in a practical sense, but talk about it because it's easy PR.
People just barely tolerate games which require an internet connection to run for DRM, I can't imagine them appreciating the requirement for the connection to also be fast and stable enough for streaming, especially with handheld PCs starting to catch on. Especially since they'll also want to take down the expensive servers quickly after sales fall off, most likely making the games unplayable.
- SketchySeaBeast 4y agoI played with Microsoft Flight Simulator 2020 gamepass streaming. It was fine, games like that don't require fractions of a second response time, it looked like I was watching an interactive high compressed youtube video of the game set to medium, but the whole time I was going "Why don't I just play the prettier version on my PC?"
- squeaky-clean 4y agoThere's several games released on Nintendo Switch that run only via cloud streaming. The Kingdom Hearts switch "ports" are all streamed. It's also the only way to play Fortnite on iOS after Apple removed Fortnite from the app store. https://www.epicgames.com/fortnite/en-US/mobile https://www.epicgames.com/fortnite/en-US/mobile > People just barely tolerate games which require an internet connection to run for DRM While some people are generally very loud about this on Reddit and gaming forums, the average person doesn't seem to care. Even people who complain loudly about it online will quietly buy it if it's the only choice. It reminds me of that old screenshot of a Steam group dedicated to "Boycotting Modern Warfare 2" in 2009. The day after release? Most of the group was playing it. https://i.kinja-img.com/gawker-media/image/upload/s--W8ZYHe9O--/c_scale,f_auto,fl_progressive,q_80,w_800/18j48weujcgewjpg.jpg https://i.kinja-img.com/gawker-media/image/upload/s--W8ZYHe9...
- izacus 4y agoThere's a difference between being angry at DRM in general and not being able to play a game because your cheapskate ISP gave you a shitty overbooked connection. Stadia hit that issue quite a bit. And I haven't really seen cloud titles on Switch (a famously offline console bought by people who really want to play away from stable networks) have significant sales success.