3 ms·
> At normal viewing distances Yes thats what it was all about. The pixelated game graphics were made with that and other CRT properties in mind.
by smusamashah 4y ago
> At normal viewing distances
Yes thats what it was all about. The pixelated game graphics were made with that and other CRT properties in mind.
- mras0 4y agoYeah, and I seem to recall reading an article about some of the good old tricks (think it was about the Aladdin game?), but unfortunately I can't seem to find it now. Doing the dithering (by hand) just right would give a good effect in practice. Things made for real higher resolution monitors looked bad on lowres CRTs though (with very distinct scanline effects) as I recall like the menubar in my screen cap, even at a distance.