4 ms·
In terms of practical engineering it's not solved, I mean that that SOTA in photogrammetry is good enough to create high quality textures and meshes directly fr
by mgraczyk 4y ago
In terms of practical engineering it's not solved, I mean that that SOTA in photogrammetry is good enough to create high quality textures and meshes directly from pictures.
- aaaaaaaaaaab 4y agoThose meshes and textures are far from usable for realtime rendering in a 3D game.