3 ms·
One alternative is to run everything on the server, but that introduces another set of problems.
by TrainedMonkey 4y ago
One alternative is to run everything on the server, but that introduces another set of problems.
- m4rtink 4y agoIIRC that's what Satisfactory does and it causes all sorts of synchronization issues and glitches - non-hosting players not seeing buildings or stuff on belts or even glitching into/colliding with things that were not there a split second ago, as they loaded from the server too slowly. That won't really happen in Factorio due to the shared state & makes possible insanely complex layouts that all players can see an interact with exactly the same. The downside usually is that eventually - just after you got that 20 GW nuclear power plant with trucked water & and steam going - the slowest player starts to have issues as his hardware no longer can keep with the complexity of the simulation. Then you either start shedding players or call it a day and start again with a different objective or mod.