4 ms·
!!! SPOILERS AHEAD !!! >From the very first couple hours I disagree. The plot thread you speak of isn't immediately apparent -- it takes hours to surface, and
by revolvingocelot 4y ago
!!! SPOILERS AHEAD !!!
>From the very first couple hours
I disagree. The plot thread you speak of isn't immediately apparent -- it takes hours to surface, and the likelihood of the island being the correct place to investigate is considered by Visual Calculus to be very low. We who have beaten it can opine about the ultimate conclusion being forgone, but the equally-important non-investigative plot threads took, at least in my case, enough time that I didn't really "notice" the ludic preventative of denying you a boat until endgame.
!!! SPOLIERS END !!!
>Personally, after I managed to get there, I realised the rest of the game was pointless
I find this personally astounding. By contrast, I found the non-investigative plot threads, few of which have any real measureable outcome on the game's conclusion, to be the real stars of the show. When you watch police procedurals, do you just fast forward to the last ten minutes? Isn't the statefulness of the investigating characters interesting?