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That's not all that popular for an online game. There are probably 20-100 times as many people playing Warcraft over time same time frame. It's about at the l
by onemoreact 15y ago
That's not all that popular for an online game.
There are probably 20-100 times as many people playing Warcraft over time same time frame. It's about at the level of EVE online which is a vary nitch MMO. Distributed Systems Architect Jacky Mallett explained that “we hit a new peak of online usage, 63,170 users online concurrently” on January 23 http://www.pcgamer.com/2011/03/02/eve-online-has-over-360000-players-63170-simultaneous-users-in-january/ http://www.pcgamer.com/2011/03/02/eve-online-has-over-360000...
PS: Considering the player base and ongoing subscription costs I would not be surprised if wow peak's at 2,000,000 - 3,000,000 players at the same time.
- afterburner 15y agoComparing MMO online presence to FPSs is comparing apples and oranges. MMOs are designed to keep you playing for hours upon hours; FPSs, though some do the same, are structured in 5-15 min individual games. And all that time is spent playing, unlike MMOs where boring downtime spent chatting can dominate the experience at the upper end and in some games (like EVE).