4 ms·
This is a fair point, but I think there is confusion around the meaning of the fact that Regan's models do not "know anything about chess". I believe this refer
by qurt 4y ago
This is a fair point, but I think there is confusion around the meaning of the fact that Regan's models do not "know anything about chess".
I believe this refers to prior domain knowledge embedded in the algorithm itself - but the idea of exploiting data from a large number of GM games is precisely so the model can extract domain "knowledge" from statistical indicators. As for "applying the model to all sorts of areas", yes conceptually if your model can infer anything from any kind of data distribution this applies. In practice it just won't.
If you take a step back and look at the AlphaGo project, the story shows us a very similar model architecture could be applied to a different game, chess, with AlphaZero.
And the "zero" in this case means the model is build with zero human knowledge - not even GM games, only self-play. These models do entirely different things - A0'model given a position, tries to find the best lines, while KR's tool, given a set of games from a given player, will try to price the probability of foul play - but in both cases, no programmer-introduced chess heuristics are part of the model.
Yet AlphaZero performs the way it does and appears to "know" quite a bit about the game. So if a purely statistical approach can yield a very strong engine, which has been qualified as displaying some sort of "creativity" (for lack of a better term) in its play, I don't think it is too far-fetched to imagine other models extracting knowledge about what human play should look like.
Totally agree that this is wrong from Magnus, and cheating from Niemann or not he is responsible for the toxic drama.