4 ms·
Adventure games are almost always narrative driven and puzzle-oriented though, and without RPG elements (because if they had strong RPG elements they'd just be
by chongli 4y ago
Adventure games are almost always narrative driven and puzzle-oriented though, and without RPG elements (because if they had strong RPG elements they'd just be called RPGs).
The games of the Quest for Glory series [1] are most definitely adventure games, not RPGs, despite having some RPG elements. They also happen to be my favourite adventure games due to the way most puzzles have multiple solutions (intended for the different character classes but not strictly required by them).
The series is also one of the very few where you have the ability to export your character at the end of each game and import him into the next, allowing you to play all 5 games with the same character. This is made particularly interesting by the wildly different settings of each game as well as the evolving technology of the series.
Not everyone likes all of the games, however. My personal favourite is the 4th game, Shadows of Darkness, which is fully voice acted and narrated by John Rhys-Davies. I think they’re all worth playing through, however, especially by taking the same character all the way.
[1] https://en.wikipedia.org/wiki/Quest_for_Glory https://en.wikipedia.org/wiki/Quest_for_Glory
- svachalek 4y agoYou're both right, "strong RPG elements" and "some RPG elements" are not equivalent phrases.