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HDR on PCs have more important issues that lack of Dolby Vision. Well, I guess you can say Dolby Vision indirectly would benefit because it requires minimum 100
by 0x457 4y ago
HDR on PCs have more important issues that lack of Dolby Vision. Well, I guess you can say Dolby Vision indirectly would benefit because it requires minimum 1000 nits brightness for certified displays, while VESA would gladly certify 400 nits peak brightness as HDR capable display.
> Fair point, but consumers keep complaining the PS5 doesn't have DV which is an indicator of what people want. DV is actually a big selling point for the Xbox Series X.
They want it because there are realistically two options right now: HDR10 (not HDR10+) and Dolby Vision. DV being superior in every aspect from viewer perspective. I didn't even know about HDR10+ until today. In other words, what people actually want is HDR dynamic metadata because it looks a lot better than static metadata.
Since, like you said, every streaming service is either DV or static HDR10, it means people say that they want DV.
- kllrnohj 4y ago> Well, I guess you can say Dolby Vision indirectly would benefit because it requires minimum 1000 nits brightness for certified displays It unfortunately does not. That's what a Dolby Vision Mastering display requires, but to get the DV logo on your display all you really have to do is pay Dolby money and use their tonemapper. Unlike Vesa they don't actually have a display certification system at all.
- 0x457 4y agoOh, I misunderstood the requirements then. I thought it's required for certification as well. Well, then PC HDR is doomed. There is also issue with HRD calibration on PC for some reason. I have no issues on console connected to TV, but the same game on the same TV running on PC would get all weird looking.