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It's just a simulation with geometry, physics, detailed textures and ray tracing.
by kaptainscarlet 4y ago
It's just a simulation with geometry, physics, detailed textures and ray tracing.
- ralala 4y agoI think we also have lazy evaluation, heuristics (wave-particle duality), out-of-memory killers (black holes, hawking radiation) and bandwidth limitations (speed of light). It seems obvious, hopefully it's not going to kernel panic!
- CoastalCoder 4y agoWell if that's true, then who created Jensen Huang?