6 ms·
i am very cautious making statements about "a day's work" because i've seen a lot of devs that seem to be doing two days of work every day, the whole time. but
by hansel_der 4y ago
i am very cautious making statements about "a day's work" because i've seen a lot of devs that seem to be doing two days of work every day, the whole time.
but they did not think enough, so a vast ammount of their "work" was waste anyway and discussing it also wasted other ppls time.