2 ms·
The developer for ET (one of the listed games) got $200,000 for 5 weeks work (in 1982 money), a flight on a private jet to meet Steven Spielberg, and an all-exp
by autoexec 4y ago
The developer for ET (one of the listed games) got $200,000 for 5 weeks work (in 1982 money), a flight on a private jet to meet Steven Spielberg, and an all-expenses-paid vacation to Hawaii.
Game developers with "overinflated salaries" probably won't be too hard to find when you're talking about the games with the highest development costs.
- djmips 4y agoThat's a horrible cherry picked case from a time when you could only have one developer - and this is dwarfed by modern development costs. You just can't compare this one outlier to make any kind of statement.
- autoexec 4y agoAll of these games are outliers and extreme cases. The idea that the games with the highest development costs would likely have involved people who were overpaid seems unsurprising. The fact that the first game in that list I clicked on brought me to an article saying that one developer (reportedly) was hugely overpaid was just convenient.