4 ms·
https://bulbapedia.bulbagarden.net/wiki/Lechonk_(Pok%C3%A9mon) https://bulbapedia.bulbagarden.net/wiki/Lechonk_(Pok%C3%A9mo... https://bulbapedia.bulbagarden.n
by dragontamer 4y ago
https://bulbapedia.bulbagarden.net/wiki/Lechonk_(Pok%C3%A9mon) https://bulbapedia.bulbagarden.net/wiki/Lechonk_(Pok%C3%A9mo...
https://bulbapedia.bulbagarden.net/wiki/Mimikyu_(Pok%C3%A9mon) https://bulbapedia.bulbagarden.net/wiki/Mimikyu_(Pok%C3%A9mo...
https://bulbapedia.bulbagarden.net/wiki/Greninja_(Pok%C3%A9mon) https://bulbapedia.bulbagarden.net/wiki/Greninja_(Pok%C3%A9m...
https://bulbapedia.bulbagarden.net/wiki/Buzzwole_(Pok%C3%A9mon) https://bulbapedia.bulbagarden.net/wiki/Buzzwole_(Pok%C3%A9m...
https://bulbapedia.bulbagarden.net/wiki/Corviknight_(Pok%C3%A9mon) https://bulbapedia.bulbagarden.net/wiki/Corviknight_(Pok%C3%...
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Honestly, these monsters don't look much like Pokemon to me. But maybe cause I've played a good chunk of Pokemon.
I think its impressive that Stable Diffusion can make such "artwork", but its not quite "Pokemon". There's something terrible going on with Stable Diffusion's generation of eyes here, I don't know quite what, but its like Stable Diffusion doesn't understand "anime perspective" at all.
The eyes are often "bouncing" between 3/4ths perspective and straight-at-the-camera perspective, sometimes within the same generated monster. The algorithm is also trying to generate a 2nd face in the bottom-right of a lot of these pictures, for some reason.