3 ms·
Don't forget console optimization, at least for triple-A games, makes the hardware punch well above its weight class compared to the PC version. Halo 5 on the X
by causi 4y ago
Don't forget console optimization, at least for triple-A games, makes the hardware punch well above its weight class compared to the PC version. Halo 5 on the Xbox One looks about as good as anything I run on my GTX 1070 despite it having the hardware equivalent of a GTX 750.
- kllrnohj 4y agoKinda mostly not a thing anymore. DX12 / Vulkan closed up the last remaining notable gap here. Particularly as consoles became more PC-like in OS-level restrictions to combat piracy, and PCs added more low-level interfaces to improve performance. Console optimizations these days is mostly just dialing in the settings & using liberal amounts of up-scaling (which the PC versions also often support, but is disabled by default)