2 ms·
> They don't make games like that anymore I was delighted to see that this level of love for detail has been upheld by other design studios: Here is a documen
by purerandomness 4y ago
> They don't make games like that anymore
I was delighted to see that this level of love for detail has been upheld by other design studios:
Here is a documentary [0] of the development of the orchestral music done for "Creaks" by Amanita Design, famous for "Samorost" and "Machinarium".
They contracted musicians from the Hidden Orchestra who went on to create music that develops and progresses based on how you progress in the game. Watch the documentary, it's really worth it.
[0] https://www.youtube.com/watch?v=67S-rAyku3U https://www.youtube.com/watch?v=67S-rAyku3U