4 ms·
> but given what you do in GTA, it makes sense. This was my only issue with Niko. He was a great character but then the mission ends and I drive away at 100 mp
by squeaky-clean 4y ago
> but given what you do in GTA, it makes sense.
This was my only issue with Niko. He was a great character but then the mission ends and I drive away at 100 mph and run over 5 pedestrians and he shouts "I hope you have insurance!" Sure you can play the open-world sections true to the character... But pacifism isn't what you do in GTA :P
The GTA 5 characters were designed better in that regard. Niko had the deeper/more complex story overall, but he's at odds with the gameplay.
- omnibrain 4y agoIn this context I learned of "Ludonarrative Dissonance". https://en.wikipedia.org/wiki/Ludonarrative_dissonance https://en.wikipedia.org/wiki/Ludonarrative_dissonance