4 ms·
Design is a balancing of constraints, some of which are constraints of the product of the design, and some of which are constraints of the process. Repairabilit
by Joeri 4y ago
Design is a balancing of constraints, some of which are constraints of the product of the design, and some of which are constraints of the process. Repairability is a constraint, and when that constraint becomes stricter something else has to give. Maybe this is more expensive to manufacture (and given the massive price hike in europe it wouldn’t surprise me), maybe this design took up a lot of designer hours, which held up other products. Whatever the trade-off is, it must be real.
My point is: improved repairability always comes at the expense of something else.