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I often wonder if Animate was a victim of responding too late to the mass exodus of Flash. I feel like had they put the time in to building a transition strateg
by belthesar 4y ago
I often wonder if Animate was a victim of responding too late to the mass exodus of Flash. I feel like had they put the time in to building a transition strategy using Flash/Animate towards HTML5 instead of betting that Apple's "Flash Bad, HTML5 Good" strategy would ultimately fail, Animate might have continued to be a stronger player in the web interface and gaming space.
- rchaud 4y agoThe bottleneck was mobile web standards and mobile hardware, and not entirely Adobe's own mistakes. With Flash, they controlled the underlying tech and could roll out features when they wanted. With Animate, they could not control browser support for things like 60fps CSS3 animations. Understandably, they were probably also bleeding many users who simply chose to go to native development instead of waiting for a potentially half-assed web solution. It's 2022 and Apple barely has any support for PWAs. They only indicated that Flash-like projects should be rebuilt in HTML5. They never said the