3 ms·
> It taints the perception of the game beforehand. People look at an incredibly raw bit of gameplay footage and go "wow, this looks like trash!" I'm not saying
by eminence32 4y ago
> It taints the perception of the game beforehand. People look at an incredibly raw bit of gameplay footage and go "wow, this looks like trash!"
I'm not saying you're wrong, but I have to say I'm surprised that people would think this. Looking by analogy at big Hollywood movies, movie studios often release their own "behind the scenes" video clips, and as far as I can tell, these clips aren't generally considered to detract from the finished movie in anyway (and I personally find them, and this GTA leaked video, fascinating)
- heyheyhey 4y ago> Looking by analogy at big Hollywood movies, movie studios often release their own "behind the scenes" video clips More apt analogy would be a workprint of a movie being leaked. This happened with "X-Men Origins: Wolverine" where lots of the special effects were still in progress so the workprint looked really cheap in some parts. But the people likely to watch a workprint and then form their opinion on that is incredibly small.
- eminence32 4y agoHmm, perhaps. But the GTA leak had a bunch of debug overlays and developer tools on the screen. It was very clearly not a finished product. A workprint for a movie doesn't generally have the same types of visual clues to indicate what a viewer is looking at. So I'm not sure that a movie workprint is the right comparison here.
- squeaky-clean 4y ago> Looking by analogy at big Hollywood movies, movie studios often release their own "behind the scenes" video clips And Rockstar releases those too [0]. The difference is those are all clips they vetted and chose to release. Hollywood also gets very upset about unapproved leaks. Even something as simple as an actor posting an Instagram selfie on a set they weren't supposed to photograph. [0] https://youtu.be/qquffawsUMw https://youtu.be/qquffawsUMw