3 ms·
> I know some gamers wondered where Microsoft's firm insistence on chat reporting in Minecraft came from; the game became a runaway success without such a syste
by aeturnum 4y ago
> I know some gamers wondered where Microsoft's firm insistence on chat reporting in Minecraft came from; the game became a runaway success without such a system and there were no major media scandals that seemed to prompt this change of attitude or priorities
This comments suggests a profound ignorance of the realities online services. I've seen a lot of doubt that the Minecraft chat monitoring system is actually catching bad people and may, largely, be used to ban people for innocuous online mischief. If that's true, it's a shame and a black mark on Microsoft - but it's irresponsible to run around pretending that abusers are not trying to use these platforms to get to people. I have not seen a collection of incidents in minecraft, but there was a good article posted on HN covering some of the issues Roblox has in this area[1].
I assume that, if one goes through collected Minecraft chats, there's some pretty concerning content in there. I assume that because I've been playing online games for years and I've always encountered concerning content. There are no perfect solutions, but it seems obvious that we can do better than no safety net at all and have an obligation to try. That means we should both push back on flawed, un-neuanced systems like this new one in Minecraft and on lazy critiques of the attempt that pretend there is no problem.
If you think that online spaces are a goodness and an important part of life, then I think you need to take seriously the need to setup controls that will let children and other vulnerable people use those spaces with greater safety while minimally restricting adults. It's not an easy problem at all, and as you note the authorities often start with a digital surveillance state, so we all have to be the change we wanna see in the world and advocate for solutions that are better for all the stakeholders.
[1] https://news.ycombinator.com/item?id=32014754 https://news.ycombinator.com/item?id=32014754