2 ms·
I remember... maybe 10 years ago? seeing a big OLED screen playing a very high def version of LOTR. You could see that the props were made of styrofoam. Of cou
by rtpg 4y ago
I remember... maybe 10 years ago? seeing a big OLED screen playing a very high def version of LOTR. You could see that the props were made of styrofoam.
Of course there is a lot of other stuff going on, but I do think that high fidelity really makes stuff hard. That combined with much more pressure to cut corners in post production (on top of more stuff needing to actually happen in post!) just makes it all fall apart.
Part of the problem when every story has to be the biggest thing ever, and a problem that other industries have hit (games in the PS3/PS4 generation).