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I'm really hoping Mac gaming will get better in the next few years. The graphic horsepower is already available, now the limits are for games to be released for
by raihansaputra 4y ago
I'm really hoping Mac gaming will get better in the next few years. The graphic horsepower is already available, now the limits are for games to be released for Mac and ideally compiled for ARM and implement the Metal graphics API. Unfortunately for now Fortnite is not releasing any new version due to their feud with Apple and CS:GO is still running through Rosetta 2. DotA 2/LoL is already running great AFAIK.
- ricardobeat 4y agoAs a long time Mac user my advice is to stop hoping. It’s been a decade of promises, and while you can get pretty decent games from the App Store right now, they are not interested in catching up to PC or console any time soon.
- unpopularopp 4y agoWoW also has Apple Silicon support from day 1
- raihansaputra 4y agooh yeah WoW not LoL, i remembered wrongly
- sofixa 4y agoThe Mac gaming market is miniscule, and requires special special care (different arch and APIs) . It's highly unlikely many game developers will choose to spend that time and money.
- raihansaputra 4y agoYeah it's takes some effort. But Source 2 supports it (DotA 2), Fortnite can be built efficiently so Unity can do it. That's 2 major engines available. Not to mention all the iOS games library that's actually able to run on the M1 pending the release configurations from each dev.
- markedathome 4y agoFortnite is built on the Epic Games created Unreal Engine, not Unity.
- raihansaputra 4y agoOh yeah Unreal. That's still a major game engine though. And Unity does support exporting for Apple Silicon/M1
- yolo3000 4y agoDota 2 running great? Far from it. Maybe it's running ok on the M1s or newer. I play on my macbook but with most graphics set to minimal despite having a dedicated gpu.
- raihansaputra 4y agooh yeah i'm referring to the new M1 chips. older macs didn't do it well for me too.