4 ms·
Aside from the all the FP-style GUI frameworks others have listed, it's also worth noting video game development adopting "data oriented design" [0], rather tha
by hudon 4y ago
Aside from the all the FP-style GUI frameworks others have listed, it's also worth noting video game development adopting "data oriented design" [0], rather than OOP (usually in C++).
[0] https://www.youtube.com/watch?v=rX0ItVEVjHc https://www.youtube.com/watch?v=rX0ItVEVjHc
- imachine1980_ 4y agoIn this case FP is even worse (you need to copie information to use it), I don't feel this is a case of which is about paradigms but more of make paradigm that push the limits of the hardware
- s-zeng 4y agoA smart enough compiler will eliminate 90% of unnecessary copying and things like linear/affine types will eliminate the rest