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The map is technically 4 million square kilometers but in design/narrative terms, it's planet-sized. The character is not supposed to die, they're supposed to
by drewtato 4y ago
The map is technically 4 million square kilometers but in design/narrative terms, it's planet-sized.
The character is not supposed to die, they're supposed to be evil. The point of the game is that winning the game is evil. It's not saying humans on earth are evil, it's suggesting that maybe they are, or maybe we're the bugs, or maybe some of us are the bugs and some of us are the engineer. We also don't know the intelligence level of the bugs. They're smart enough to coordinate attacks, pathfind, target polluting and military buildings, and sense pollution, but it's purposely ambiguous.