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> If you actually go back and research Unity's roots, they had the _exact_ inspiration and drive Godot did Are you sure? Was Unity's team inspired to release a
by Buttons840 4y ago
> If you actually go back and research Unity's roots, they had the _exact_ inspiration and drive Godot did
Are you sure? Was Unity's team inspired to release an open-source game engine like Godot's team? This might seem like a nit-pick, but you do emphasize that their motives were _exactly_ the same.
It's hard to argue Godot will follow the same path as unity when Godot is open-source and Unity is not.
- BoorishBears 4y agoI didn't realize I was prompting a diffusion model, so exact needed to mean Godot was actually conceived in the same apartment as Unity. Democratizing game creation, that's the motivation they both shared. No one is saying that Godot will merge with an ad company in X years, my entire original point is that taking on VC funding is what pushed the main vision of Unity's founders away from where it started. Now you have the person who's title was "head of development" for Godot taking on the title of "CEO" of a profit VC funded entity and you really have trouble seeing any parallels? Open Source is not a panacea for a project's leadership having shifting goals. It definitely doesn't hurt, but when you're talking about taking on incumbents like Unity and Unreal, it won't be easy to recover if "W4" starts losing focus because VCs want to do VC things.
- deleted 4y ago[deleted]
- abdulmuhaimin 4y agoThe dynamics of open source and closed source software business is just very different. Try to understand that first before comparing apartments.
- BoorishBears 4y agoI mention that difference no less than 3 times across three comments. Learn to read before typing.
- abdulmuhaimin 4y agoIf thats all there is your understanding of open source and closed source business, then youre a fool. An ignorant hardheaded fool, with head in the sand like an ostrich
- BoorishBears 4y ago> Open Source is not a panacea for a project's leadership having shifting goals. It definitely doesn't hurt, but when you're talking about taking on incumbents like Unity and Unreal, it won't be easy to recover if "W4" starts losing focus because VCs want to do VC things. vs > An ignorant hardheaded fool, with head in the sand like an ostrich You can tell who in this conversation has an intelligent take pretty easily.