5 ms·
Seriously, I understand that minimal storyline is cheaper to produce, and online only solves "piracy" and allows monetization of basic gameplay through gambling
by olliej 4y ago
Seriously, I understand that minimal storyline is cheaper to produce, and online only solves "piracy" and allows monetization of basic gameplay through gambling, etc, but I am so sick of it. D3 was wretched as the drops were always useless, and everything was geared towards online play outside the storyline if you ever wanted to have "good" equipment. This was offset by having an absurdly out of balance normal character, especially by the latter half of the story game.
I hate online play - if I wanted be to treated to a bunch of varyingly spelled curse words I'd just go create a twitter account where I pretended to be a woman in tech. It would be cheaper and just as unpleasant.
[edit: or SC2, which I used to do PVP until the adoption of a free to play PVP model resulting in a dramatic increase in the amount of abuse and shitty behaviour of other people. Presumably because getting your account banned simply means creating another one. Honestly I wish they had a "play vs people who paid only" mode.]
- Jyaif 4y agoThey aren't making online mode by pleasure: it's much harder to make than offline single player. Piracy (no need to put it in quotes) is 100% to blame.
- hypertele-Xii 4y ago> Piracy (no need to put it in quotes) is 100% to blame. I think you mean corporate greed. It's true that pirates fight against corporate greed, but let's not pretend these companies are short on money to make good games.
- hacym 4y agoHave you looked at the margin of game studios? A bad launch could shut them down seemingly overnight.
- hypertele-Xii 4y agoActivision Blizzard, the one that makes Diablo, has a yearly net revenue of 8 billion $. They are getting bought out by Microsoft. I don't think they're running out of $$$ anytime soon.
- hacym 4y agoThey also do exactly what was being talked about in the comment I replied to. Do you think their refine would be that high if they didn’t? Blizzard is also far from the only game studio in the world. Look into how the Cyberpunk launch hurt that established studio.
- olliej 4y agoSo it’s just happenstance than online gambling mode happens to have a huge profit margin?
- hacym 4y agoBut you’re talking a completely different genre and type of game. That’s an unfair comparison.
- nottorp 4y agoOh the poor corporate lootbox peddlers!
- Groxx 4y agoYeah, "online only" equals "hard no" for me for that and "can I play this in 3 years" reasons. Online-only is just a shorter way to say "unavailable soon".
- whartung 4y ago> D3 was wretched as the drops were always useless, and everything was geared towards online play outside the storyline if you ever wanted to have "good" equipment. Key word "was". It's not like that at all today. At release with the AH, D3 was a complete disaster. Now, it's 50-100 hours of spinning, twirling, mob slaughtering fun every 3 months or so.