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Cruelty Squad[0] really demonstrated to me what incredible things can be done with Godot, but I think the game is to... how to say this... out there? It has an
by jszymborski 4y ago
Cruelty Squad[0] really demonstrated to me what incredible things can be done with Godot, but I think the game is to... how to say this... out there? It has an _extremely_ stylised aesthetic. I have a hard time thinking of any game like it.
[0] https://en.wikipedia.org/wiki/Cruelty_Squad https://en.wikipedia.org/wiki/Cruelty_Squad
- nightowl_games 4y agoFrayhem [1] is an awesome game using Godot with Nim. Rocket Bot Royale [2] is a game I worked on using Godot. We released it on lots of platforms: Google Play, iOS, mac app store, pc/mac/linux on steam, and several HTML game sites. It has cross platform multiplayer with custom netcode written in c++, and pretty advanced SDF based terrain destruction. I think it's pretty good. We are currently making a new game using Godot which I'm excited about. https://rocketbotroyale.winterpixel.io/ https://rocketbotroyale.winterpixel.io/ https://frayhem.com/en/ https://frayhem.com/en/
- jszymborski 4y agoPlayed a few minutes of Rocket Bot Royale and it is pretty fun! I'm so happy that since the demise of Flash, games in the browser have only gotten better.
- nightowl_games 4y agoI'm happy to hear that. As a game developer, the state of game development is really exciting from a technological point of view. From a business point of view, it is very hard to compete, the market is very saturated. We are hoping to carve out a niche of high quality multiplayer games on the web.
- tomcam 4y agoWhat was your process to getting it on other platforms that Godot does not currently support?
- nightowl_games 4y agoAll of those platforms are supported by Godot. Steam is supported through a developed and advanced module. We have a very small amount of custom platform specific code for iOS and Android. Consoles on Godot are the hard part and thats what W4 is going to offer. I think Switch would be easy as it supports OpenGLES. Xbox and playstation would be harder, but I havent looked into it.
- tomcam 4y agoThanks so much for the inside info
- poulpy123 4y agotalking about godot and nim, Turing Complete was also developped in godot+nim https://store.steampowered.com/app/1444480/Turing_Complete/ https://store.steampowered.com/app/1444480/Turing_Complete/
- danjoredd 4y agoYeah, its pretty out there. I like it though, because besides the awful aesthetics, the attitude feels very "punk" and even a little countercultural. Its not for everyone and I can't blindly recommend it, but I like it for those reasons.
- deleted 4y ago[deleted]