4 ms·
When I played the game, it seemed pretty obvious that the main character is evil, in a literary sense. There's no redeeming qualities like in other games like U
by drewtato 4y ago
When I played the game, it seemed pretty obvious that the main character is evil, in a literary sense. There's no redeeming qualities like in other games like Uncharted. It's just one person who most likely accidentally landed on a planet and solves that self-imposed problem with violence. The fact that the bugs attack depending on pollution confirms it.
- 0xblood 4y agoI also find it rather obvious to the point I consider the game a masterpiece in satire, in a very dark and twisted way. I think it's the most cynical game I have ever played and I love it for that
- rthomas6 4y agoThe main character is supposed to die to protect the presumably low intelligence animals? He doesn't want to be there and he's trying to leave, and doing what he has to do to leave it. That's not a self-imposed problem. Also, is this planet like ten square miles large or something? How much damage is the character doing to the planet as a whole? We all willingly pollute our own planet in a much more severe way to do nothing more than make our own lives a little more comfortable, and I don't think that makes us evil, either. Short-sighted, maybe.
- drewtato 4y agoThe map is technically 4 million square kilometers but in design/narrative terms, it's planet-sized. The character is not supposed to die, they're supposed to be evil. The point of the game is that winning the game is evil. It's not saying humans on earth are evil, it's suggesting that maybe they are, or maybe we're the bugs, or maybe some of us are the bugs and some of us are the engineer. We also don't know the intelligence level of the bugs. They're smart enough to coordinate attacks, pathfind, target polluting and military buildings, and sense pollution, but it's purposely ambiguous.
- scubbo 4y agoSmall-scale evil is still evil.