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The visual novel genre is a huge non-Western electronic version of CYOA gamebooks. Wikipedia states "Visual novels originated in and are especially prevalent in
by Apocryphon 4y ago
The visual novel genre is a huge non-Western electronic version of CYOA gamebooks. Wikipedia states "Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006." They descend from '80s early adventure games, and not paperback CYOA, though.
Similarly, in the U.S., the popular 2010s licensed titles from Telltale Games were essentially electronic CYOA as well, since they were heavily narrative-driven and had simpler gameplay mechanics than traditional point-and-click adventure games.
- redwall_hp 4y agoVisual novels' popularity really can't be understated. They're adapted into anime the same way manga are. Steins;Gate is not only consistently one of the highest rated anime shows of all time, it's an adaptation of a visual novel. The Fate series (Fate/Zero, Unlimited Bladeworks, etc.) also stems from a visual novel.
- userbinator 4y agoApparently they're so popular that people who don't even know Japanese have been motivated enough to create tools for reading them which extract the text and put it into various machine translators and dictionary lookups; and more recently, someone even trained an ML model to do it: https://www.reddit.com/r/visualnovels/comments/rzhbdz/from_sugoi_translator_developer_i_present_you_the/ https://www.reddit.com/r/visualnovels/comments/rzhbdz/from_s...