4 ms·
Weird!! This is such a strange and fascinating approach to narrative. This is kind of a stretch but… This reminds me of tabletop RPGs, like D&D (more fixed wor
by michaericalribo 4y ago
Weird!! This is such a strange and fascinating approach to narrative. This is kind of a stretch but…
This reminds me of tabletop RPGs, like D&D (more fixed world, DM-mediated / -adjudicated, there is a single Truth to be learned) vs Old School Renaissance games (randomized outcomes for many interactions, for any number of things in the world). It’s a different attitude towards how the world unfolds: does the world create itself as you discover it (player driven narrative), or do you discover the world that objectively exists?
Something something metaphysics :)
- aidenn0 4y agoAs a DM, I felt my job was to provide the illusion that the world was fixed, but "behind the scenes" the world was definitely not fixed, so that the players would get an interesting outcome regardless of their choices; with no "turning the pages back" option in D&D, the illusion can be maintained better than with CYOA.