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They redid their calculations and reported an estimated piracy rate of 82%, instead of 90%. Minecraft may of had huge piracy rates, but it still made a huge pr
by Fliko 15y ago
They redid their calculations and reported an estimated piracy rate of 82%, instead of 90%.
Minecraft may of had huge piracy rates, but it still made a huge profit. You won't ever get rid of piracy but you can still make a nice profit.
r/gaming has about 850,000 users on it as well. The communities that pirate because of DRM may not be huge, but they are of a decent size.