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> The competition at the time was also cutting edge at the time I don't deny that, but just the feature gap was a lot less compared to what it is now. We're t
by iLoveOncall 4y ago
> The competition at the time was also cutting edge at the time
I don't deny that, but just the feature gap was a lot less compared to what it is now.
We're talking about a time where video games were made by teams of 5 people, not 500.
If the cutting edge technology is using a rock on a stick and you're using a rock, it's easier to catch up than if you're using a rock and they already have tree cutters working on nuclear energy.
- pessimizer 4y agoRocks and sticks are things that people find on the ground. Computing and operating system design was in 1991 a deep science/craft/industry that had been developed and implemented over many decades by thousands of people employing billions of dollars worth of resources. Related: are you trying to make an argument that a small team or a single person shouldn't try to write a video game in 2022?