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You don't need to represent them as curves, though. Yes, turning the parallel curve of a bezier into a smooth curve is difficult, but turning it into a sequenc
by mcphage 4y ago
You don't need to represent them as curves, though. Yes, turning the parallel curve of a bezier into a smooth curve is difficult, but turning it into a sequence of line segments is pretty easy, and something you can do at whatever level of resolution you want.