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What you're describing is an Entity-Component (EC) architecture. ECS specifically requires that third noun, Systems. But yes, everyone admits the names are con
by Jasper_ 4y ago
What you're describing is an Entity-Component (EC) architecture. ECS specifically requires that third noun, Systems.
But yes, everyone admits the names are confusing. But at no point does Unity or Unreal say their architecture is an ECS one.