4 ms·
Kind of a waste of so much coding effort to turn off half your audience with a forced sign up and such a weird message like "guest play has been deprecated".
by bbarn 4y ago
Kind of a waste of so much coding effort to turn off half your audience with a forced sign up and such a weird message like "guest play has been deprecated".
- mosfets 4y agoThanks for the feedback! Op here. I'll definitely consider adding the guest access back. Login is requried to be able to save all of your preferences on the server. Also compared to other simulator that requires a 5Gb of download and signup, this is much lower bar?
- kordlessagain 4y agoI think the point is you posted the link for us to take a look at it? We didn't come to the site with some expectation other than being able to use it, which we can't if we don't have a controller or an account.
- mosfets 4y agoPlease do excuse me for putting this behind a signup screen! Wasn't expecting so much interest from outside of the drone community. A controller is not necessarily needed. Keyboard emulation would allow you to play. It does require some basic understanding of how to fly drones though.
- dTal 4y agoIs there some reason you chose not to use local browser storage? Seems to me it's both more convenient (and private) for the user, and less work for you to host.
- mosfets 4y agoThe goal is to support seamless cross-device transition (supporting both desktop and mobile devices), and also allow gamers to post their laptimes on leaderboard. Note that this is not a toy project, the goal is to actually compete with commercial flight simulators built with Unity or UE engine.
- justsomehnguy 4y ago> Login is requried to be able to save all of your preferences on the server. Ehm, ever heard of cookies? Local storage?