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I like Blackjack and I'm even working on porting some of my Rust geometry code to Blackjack nodes. But calling it a Houdini alternative is, pardon my French, BS
by virtualritz 4y ago
I like Blackjack and I'm even working on porting some of my Rust geometry code to Blackjack nodes. But calling it a Houdini alternative is, pardon my French, BS. :)
Blackjack atm covers less than <1% of Houdini's modeling toolset. And modeling is the least used part of Houdini in VFX (less so in games, i.e. for massive open world building etc.)
Houdini is usually used for what is called FX/effects in VFX. I.e. fire, water, explosions, destructions. Also crowd stuff is not seldomly done in Houdini.