4 ms·
Title is misleading. It was made primarily in Blender but not entirely in it. From the article > Blender was used in our entire pipeline aside from the FX dep
by dagmx 4y ago
Title is misleading. It was made primarily in Blender but not entirely in it.
From the article
> Blender was used in our entire pipeline aside from the FX department
Houdini was likely used for FX work since Blender isn’t quite competitive with it yet.
Additionally, this is about a single studio’s pipeline and not reflective of all the total work involved.
- dboon 4y agoSpeaking of Houdini, https://github.com/setzer22/blackjack https://github.com/setzer22/blackjack is an excellent open source alternative that loses a ton of cruft and is scriptable in Lua. I highly recommend checking it out if this is your kind of thing
- capableweb 4y agoblackjack seems like a great (initial version of a) tool for doing procedural modelling, just like geometry nodes in Blender. However, it seems the similarities with Houdini stops there. While Houdini might be famous for the procedural nature of the tool, where it really shines is the physics, simulation and effects department. Which blackjack seems to not have any features about at all.
- gabereiser 4y agoNot even close to Houdini. It’s on par with its modeling but has nothing on Houdini’s sim, particles, FX.
- virtualritz 4y agoI like Blackjack and I'm even working on porting some of my Rust geometry code to Blackjack nodes. But calling it a Houdini alternative is, pardon my French, BS. :) Blackjack atm covers less than <1% of Houdini's modeling toolset. And modeling is the least used part of Houdini in VFX (less so in games, i.e. for massive open world building etc.) Houdini is usually used for what is called FX/effects in VFX. I.e. fire, water, explosions, destructions. Also crowd stuff is not seldomly done in Houdini.
- dang 4y agoFixed now. Thanks! (Submitted title was "Visual Effects for the Indian Blockbuster “RRR” made entirely in Blender".)
- dagmx 4y agoThanks for consistently being on top of submissions , even on the weekend :-)
- sanroot99 4y agoThere is blender plugin for procedural modeling , https://github.com/aachman98/Sorcar https://github.com/aachman98/Sorcar
- mkl 4y agoA single studio of many. From Wikipedia: "Srinivas Mohan is the visual effects supervisor of the film, along with Framestore and the Moving Picture Company (MPC), the film's principal visual effects studio.[112] Alzahra VFX, NY VFXWaala, Redefine, Knack Studios, Makuta VFX, Digital Domain, Rhythm and Hues Studios, Method Studios, Rodeo FX, Technicolor VFX, Legend3D, The Third Floor, Inc, Clear Angle Studios, Halon Entertainment, 4DMax, and Cinesite, among others, are responsible for some of the other visual effects in the film."