4 ms·
Surely the example shown on the web page would be easier and simpler to write in plain C? By using the loop tick style approach that games use? That’s what I ha
by mbrodersen 4y ago
Surely the example shown on the web page would be easier and simpler to write in plain C? By using the loop tick style approach that games use? That’s what I have always done when working on no-OS-to-the-metal code. For low-power usage I pause the loop (if there is hardware/OS support for it) or use an interrupt to trigger a single loop step. And prioritising tasks can be done by only running certain steps every 2/3/4/N ticks. It’s simple. It works.