4 ms·
My point was with regards to the common insinuation that people (i.e. consumers) will not be using Facebook products because of the company's reputation issues,
by BbzzbB 4y ago
My point was with regards to the common insinuation that people (i.e. consumers) will not be using Facebook products because of the company's reputation issues, which I think has never showed up in the underlying numbers. Through all the scandals whether it's political weaponization by users and advertisers, privacy issues or else, their userbases never stopped growing ever larger whether it's FB+Messenger, Instagram, WhatsApp and now VR. There was a single (recovered) QoQ decline in global active users in it's history, seemingly unrelated to any scandal.
The company sure has reputational issues, but as much as people hate it (I have my own deep issues with it), it's not stopping the larger masses of people from using their products. In fact, >85% of humans (ex-China) with an Internet connection to their apps and >70% of VR headset purchasers.
Whether VR is a fad, people who buy headset find long-lived utility from them or the push is a good/bad bet for $META is unrelated to what I meant to say, which is their reputation is not stopping them from currently dominating the VR space (non-premium only so far, but maybe with Cambria). Doesn't seem reasonable to think the 7-8 digits of current VR enthusiasts are less morally principled then the 9-10 figure masses would be.