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I think VR needs pretty badly to pivot in general, it's an amazing technology that tries to replace phones/computer interfaces where it should be working with t
by vhold 4y ago
I think VR needs pretty badly to pivot in general, it's an amazing technology that tries to replace phones/computer interfaces where it should be working with them.
I don't want to strap a thing to my face and "be in VR" for a long period of time, navigating menus by pressing giant virtual buttons or pointing lasers at them. I want to, while using google maps on a phone or computer, be able to hold the headset up to my face and look around briefly and then take it back off. Same with data visualizations, 3D models, short-form entertainment, etc.
Standing in VR looking at loading screens is an awful experience. It should already be loaded to what I want to do.
It's hard to imagine Meta making that pivot since they seem to want to have a walled garden like Apple's. But they could at the very least make navigating/loading by a phone app an option. Even track the phone in VR, have a mirrored twin of it (with a kind of blown-up holographic version of it you can more easily read), that you can use in and outside of VR, and instead of their controllers.