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Microsoft have realised their investment has a limited number of years of life left in it. The main audience has grown up. To keep the brand alive they need to
by c7DJTLrn 4y ago
Microsoft have realised their investment has a limited number of years of life left in it. The main audience has grown up. To keep the brand alive they need to aggressively pursue the younger generation and tailor the game to them. Hence the safety features which the older audience don't care for.
I still maintain my stance that Microsoft ruined Minecraft by turning it into an investment.