3 ms·
> But then why not just use a GC'd language? It isn't 1995 anymore; most apps are written in GC'd languages. I mostly agree with you, and I'm enthusiastically
by mwcampbell 4y ago
> But then why not just use a GC'd language? It isn't 1995 anymore; most apps are written in GC'd languages.
I mostly agree with you, and I'm enthusiastically using Rust. But I'd love to be able to develop new software, with modern developer conveniences, that could run on a 1995 computer. Assuming that implies a 32-bit OS, that seems plausible with Rust, albeit not with std (but alloc should be fine). Maybe I'll play with that for a side project sometime.
- zozbot234 4y agoRust has already been made to compile stuff for 1995 systems, if only as an experiment: https://seri.tools/blog/announcing-rust9x/ https://seri.tools/blog/announcing-rust9x/ / https://news.ycombinator.com/item?id=31112273 https://news.ycombinator.com/item?id=31112273
- pjmlp 4y agoThat includes GC languages like C#. https://medium.com/@MStrehovsky/building-a-self-contained-game-in-c-under-8-kilobytes-74c3cf60ea04 https://medium.com/@MStrehovsky/building-a-self-contained-ga...